Showing posts with label Hardware. Show all posts
Showing posts with label Hardware. Show all posts

Inbox:Hardware: Munchkin - Boxes of Holding

Inbox features items that I have recently purchased or received.

Hardware covers the technology of game playing, whether PC, consoles or figurines on a board.


While I do love me some Munchkin for its chaotic multiplayer fun, I admit that it's rather chaotic when it comes to storage. It's a lot of cards and they can get quite shuffled about and messed up in the original box that it came in, especially with the Door and Treasure cards getting mixed up. The easy solution, of course, is to get a pair of simple cardboard card boxes or, alternatively, fancier deck boxes that exist for trading card games.

Steve Jackson games actually deals with this problem too, by releasing its very own pair of deck boxes to hold all your Munchkin cards, separated into Door and Treasure boxes. These aren't actually significantly different from regular old cardboard card boxes, actually, being made of cardboard themselves, but they are printed all over with Munchkin graphics and come with a pair of exclusive bonus cards as well. For the high asking price of $9.99 that's really not that great of a deal. However, the glossy printing is a lot more aesthetically pleasing than a plain white or brown cardbox box with "Munchkin" scrawled in permanent ink on it and the bonus cards are nice too.

Still, for what you get, it's not that great of a deal. But a must for fans. 6/10.

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Hardware: The 3DS and Wii's Virtual Console

Hardware covers the technology of game playing, whether PC, consoles or figurines on a board.


News of the fact that Nintendo's 3DS will feature a Virtual Console (Handheld?) that will feature Game Boy and Game Boy Color games hit the headlines at the end of September, but I wasn't plugged in well enough at the time to notice it. However, finding out about it now, I'm glad to see that Nintendo might finally be doing something that I was hoping for.

As a largely retro-oriented gamer, I was quite pleased with the Wii's Virtual Console at first, although there are many problems that makes Nintendo's online implementation absolutely abysmal when compared to Sony and Microsoft. Still, despite Nintendo's generally poor implementation of its online service, I was still more than pleased to be able to play old classics on my Wii without having to dust off my ancient NES and somehow get it plugged into my new-tech setup. And yes, I was plenty willing to pay the premium (and essentially buy a number of games again) to enjoy some of these games.

However, as the life of the Wii's Virtual Console continued forth, and even though the number of supported systems expanded, the support for the Virtual Console started dropping away until now, where we get one game every month, if we're lucky. And a number of much hoped for games still have not shown up (Yoshi's Island and Earthbound, I'm looking at you!).

And then, when the DSi was announced and that it supported downloadable software as well, I got excited again, only briefly, because I thought that it meant that I might be able to get my hands on some old Game Boy and Game Boy Advance games on it and finally get to retire my old Game Boy Advance SP. Of course, when it turned out that there would be no Virtual Handheld (and that the DSi was also stuck with Nintendo's awful online implementation) I realized I had no reason whatsoever to purchase the DSi. My DS Lite handles the DS games and my GBA takes care of my older library. DSi dedicated games were few and far between and hardly interesting enough for me to cough up any more cash.

The announcement of the 3DS again brought up my hope and finally, with the news of the Virtual Handheld, sustained it. Should all my hoped for classic games make their way to the 3DS, then I will be able to retire my GBA and live with my DS Lite and 3DS, and, should GBA games also be supported, perhaps move on from the DS Lite as well. I still am wary of Nintendo's overall lack of sense when it comes to the online component, such as locking games to systems and not to accounts and the obtuse number system needed to play with people you know, but for a chance to play the late stage Game Boy Color games, The Legend of Zelda: Oracle of Season/Ages, I might be able to overlook Nintendo's many flaws.

I'm cautiously looking forward to the 3DS. I hope it doesn't disappoint.

Inbox:Hardware: Microsoft Xbox 360 Elite 2010 Spring Bundle

Inbox features items that I have recently purchased or received.

Hardware covers the technology of game playing, whether PC, consoles or figurines on a board.


In the spring of 2010, Microsoft released one of their best bundles for their Xbox 360 yet: one with the improved Jasper motherboard, which reduced the failure rate of their hardware to regular consumer electronics levels. Furthermore, copies of Forza 3 and Halo: ODST were bundled with it, two Xbox 360 exclusives that were fairly well received. Perhaps the best Xbox 360 bundle yet.

And then I found it on sale for $250, so, I couldn't resist and purchased it. The Xbox 360 Elite is a fairly slick device and bears a black matte finish. It medium sized, but has a huge power brick, which fortunately has enough slack to hide it under the entertainment cabinet instead of within it. It comes with a controller and a standard AV cable. It does not have wireless internet unlike its console peers, the Nintendo Wii and the Sony Playstation 3 and it bears a 10/100 Ethernet port. A wireless adapter can be purchased separately for $100 (!). The included hard drive is 120GB and proprietary, so you have to purchase a Microsoft branded hard drive in order to replace or upgrade and the Microsoft ones are pricey per gigabyte. Oh, it also doesn't come with an HDMI cable (?!), but that puts it on par with its equally stingy PS3 peer.

I previously wrote about the Xbox 360 controller and my comments stand for the wireless version, whose only notable different is the battery pack on its underside, which accepts AA batteries or a charging pack. The system also comes with a headset, which is a rather cheap plastic over the head thing and plugs into the controller via a mini-jack. A wireless headset is available for $70 (with a much lower street price), but reviews don't treat it kindly. I'm hoping that you can replace the headset with any other non-proprietary wired headset made for mobile phones.

The system software itself is pretty slick, although I hear that's it's undergone many changes since its inception to make it more user friendly. It has a task oriented interface and while some parts of it are littered with ads, it's pretty intuitive in terms of finding what you want to do. They've also added an avatar system for your profile and the cartoony avatar is nice and as useful as Nintendo's Mii's, while more customizable (although it looks like many of the customizations require some form of micropayments). One thing I particularly like is that the Xbox 360, despite its networking hardware weaknesses, is very attuned to being an online device on the software side, complimented by a bevy of online tools and programs and robust interactive tools to help you chat with your friends, compete with them and play with them. While the Live Gold service does cost $50 a year (you can buy yearly membership cards for cheaper if you buy them at retail), the service is a head above the PS3's free service and light years beyond what Nintendo has to offer. Besides the price, the other gripe would be that the Microsoft points system isn't a 1:1 (PSN), 10:1, 100:1 (Nintendo) or even 1:1000 ratio, but rather uses a strange 80:1 ratio for points to the dollar, possibly to obfuscate how much money any person is spending on the service.

However, in a bit of a silly story, just a couple weeks after I purchased this Elite and set it up, Microsoft announced and released a new Xbox 360 Elite, with a smaller form factor, lower power requirements (including a smaller power brick), included wireless networking (!!) and a 250GB (but still proprietary) hard drive. In the meantime, they've reduced the price on the older Elite models to $250, which means that I didn't save any money at all. Boo.

While the 2010 Spring bundle comes with Forza 3 and Halo:ODST (approximately a $60 value, based on current prices for these games), I think that the additional $50 spent for the new Elite easily outstrips the value of the added games, so if you're still in the market for the system, I'd ignore the old and pick up the new.

As for me, I'm not too sore about it, as I still paid the "normal" price for the 2010 Spring bundle and after adding a switch and a very long Ethernet cable to my setup, I don't need wireless anymore. Furthermore, I can now play all the Xbox exclusive games I've been missing out on. Granted, I could've played most of them (or at least the ones I cared about) on the PC, but the DRM restrictions for PCs are often brutal and turned me away from non-exclusive PC games, with the exception of a few genres that are better played on the PC.

All in all, the 360 Elite (fat) is a fine system with (what I hope to find are) some very fine games. In terms of hardware the old model lags behind the PS3 (both fat and slim, with the exception of the old 20GB PS3), but the new Xbox 360 Elite looks like an able competitor to the PS3 slim even though I think I prefer certain design decisions of the PS3 console a little more. But the 360 has the superior controller. The Xbox 360 has the superior system software, especially because of its excellent online strength, which makes me like it more than the PS3 or Wii, despite the fact that it's a pay to play service.

However, when it comes to consoles, I don't really think that the strength and design of the hardware is the real driving force behind having the system. It's important, but the real driving force is games and the 360 seems to have enough exclusive games to warrant owning, just as the other two systems do as well. So, my recommendation is, look at the games for the system--if there are any you see that are "must-play" then get a 360, and if you want a 360, ignore the 2010 spring bundle that I purchased and go straight for the superior new 360 Elite (slim). 7/10.

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Hardware: The Desire for an HD PS2

Hardware covers the technology of game playing, whether PC, consoles or figurines on a board.


If there's one thing that's true about me when it comes to gaming, it's that I love retro games. I have more virtual console games for my Wii than all the Wiiware and Wii-software titles combined and will probably get more virtual console games before I buy more regular Wii games. Likewise, I'm looking at PS1 releases and arcade ports more than new PS3 games and should I ever get an Xbox360, you know that Xbox Live Arcade is where I'm going to be spending most of my money. So, it should be no surprise that I want to play PS2 games.

In fact, I intentionally bought a PS3 when I learned that future iterations would lose backwards compatibility so that I wouldn't have to get a PS2 in order to play those PS2 games that I had previously purchased to play on my previous roommate's system. But, I'd learn to my dismay that the PS3 version I purchased (80GB software emulation) isn't fully compatible with the range of PS2 games, including several that I want to play. Which means that I'm going to have to get my hands on a PS2 to play them--legacy connectors, resolution and accessories as well.

That would not be cool.

But I also looked into getting a beat up used PS2 and pulling the BIOS off to use for an emulator like PCSX2 so I could play those games on my PC instead. The benefit of that would be that, on the PC, I would be able to take advantage of its superior processing power and graphics capabilities, which can then be leveraged into playing PS2 games at higher resolutions with new shaders and filters to make the experience even prettier than a TV-upscaled version played from the old box. The process of pulling the BIOS, however, is a little complicated and would probably not be all that fun to make work, although I could. Furthermore, I was glancing at the compatibility list on the PCSX2 site and it turns out that many of the same games that my PS3 has trouble with, PCSX2 also has problems emulating, nullifying the main advantage of emulating.

So, it looks like I will have to eventually pick up a PS2 if I want to play those old PS2 games, unless Sony changes their minds (as they are wont to do) and greater backwards compatibility shows up on the PS3. But, that got me thinking. See, a lot of households have now entered the HDTV era and own nicer, fancier sets capable of 720p, 1080i and 1080p, using component and HDMI hookups. The old PS2 is still stuck in the stone age, putting out SDTV visuals which then have to be stretched either by the TV or some other processor in between and end up looking like blurry fuzz on the TV.

But, what if a new PS2 was released? A new enhanced PS2 that has more firepower than the old and can connect audio and video via HDMI? A new enhanced PS2 that takes emulation tech to the next level, by not only perfectly emulating the entire library of PS2 games, but on top of that, adding all the features of PC PS2 emulators, like improved 1080p resolution, and newer graphics technology to add effects to the visuals, like filters and shaders. On top of that, make all the PS3 accessories compatible with the new HD PS2 and we're set! One set of controllers, two boxes, say hello to breathing new life into your old PS2 games!


See how a custom "storybook" shader works on ePSXe (PSX emulator) for FFVII

In that ideal world, I'd finally be able to play all my old games (and many more that I don't have) for the PS2, but also get to play them with the advantages of modern technology. That said, I think retro gamers like me aren't as common as those who will only play the newest and shiniest games, but, Sony, if you're listening at all to me--here's a way to further extend the life of your old platform.

Preferably, you'd just improve backwards compatibility for my PS3 and just add all these features in, but barring that, I'd buy an enhanced HD PS2.

Inbox:Hardware: The Beatles: Rock Band - Wireless Rickenbacker 325 Guitar Controller

Inbox features items that I have recently purchased or received.

Hardware covers the technology of game playing, whether PC, consoles or figurines on a board.


Yes, I had The Beatles: Rock Band that came with wireless drum and guitar controllers, but that still left me short one guitar controller for the full band. Or even if we wanted to play with a pair of guitars (Harrison and Lennon) or a guitar and a bass (Harrison or Lennon with McCartney). So, wanted to maximize multiplayer options, I decided to buy a guitar controller for Rock Band. I figured, since I already had Beatles themed instruments, I might as well make sure that the next one matches. Of course, when I started looking, the limited edition controllers were out of stock everywhere, skyrocketing the prices up to more than 200%.

Eventually, they released more Rickenbacker 325's, but not Grestch Duo Jets, so I grabbed one of those. Comparing to pictures of actual Rickenbacker 325, it definitely does a good job of matching many of the details, even though it still looks more like a toy. Still, for a guitar controller, it's fairly classy, even if it's not as much of a premium product as the higher end guitar controllers and seems to be built fairly sturdily. We've played around on it a lot since we got it and we've never had a problem with it. A good piece of gear. 8/10.

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