Inbox: Munchkin 2 - Unnatural Axe

Inbox features items that I have recently purchased or received.


Munchkin is a lot of fun as a multiplayer game, but when you start playing with a larger group (5+), you might find that you burn through all the cards in the original set and have to start recycling cards back into the draw decks, which is all fine and good, but the potential for surprise diminishes when that happens. Fortunately, there is a solution to that: expansion decks.

The first expansion for Munchkin was Unnatural Axe, which provides a heap of unique new cards to add to the experience. More monsters, more traps, and more overpowered treasure for sure, giving you more options to fight monsters and more monsters to die to. And while there are no significant gameplay mechanics added, Munchkin does add a new race, Orcs, who are a little more trap-resistant, which creates more choices for players. Most importantly, however, is that all these additions seem to be pretty well balanced and provided in a good ratio so that players never feel unchallenged and have options, especially when ganging up either on monsters or on each others.

The art is amusing, especially for those accustomed to fantasy-fiction trappings and there's a good number of cards. If that's not enough, Munchkin has a number of additional expansions. A good, supplemental, release. 7/10.

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